ruthless killing machine - перевод на итальянский
Diclib.com
Словарь ChatGPT
Введите слово или словосочетание на любом языке 👆
Язык:

Перевод и анализ слов искусственным интеллектом ChatGPT

На этой странице Вы можете получить подробный анализ слова или словосочетания, произведенный с помощью лучшей на сегодняшний день технологии искусственного интеллекта:

  • как употребляется слово
  • частота употребления
  • используется оно чаще в устной или письменной речи
  • варианты перевода слова
  • примеры употребления (несколько фраз с переводом)
  • этимология

ruthless killing machine - перевод на итальянский

WIKIMEDIA DISAMBIGUATION PAGE
Killing machine (disambiguation); The Killing Machine (film)

ruthless killing machine      
macchina impietosa di morte
turing machine         
  • 3-state Busy Beaver. Black icons represent location and state of head; square colors represent 1s (orange) and 0s (white); time progresses vertically from the top until the '''HALT''' state at the bottom.
  • A Turing machine realization using [[Lego]] pieces
  • An implementation of a Turing machine
  • The evolution of the busy beaver's computation starts at the top and proceeds to the bottom.
  • finite-state representation]]. Each circle represents a "state" of the table—an "m-configuration" or "instruction". "Direction" of a state ''transition'' is shown by an arrow. The label (e.g. ''0/P,R'') near the outgoing state (at the "tail" of the arrow) specifies the scanned symbol that causes a particular transition (e.g. ''0'') followed by a slash ''/'', followed by the subsequent "behaviors" of the machine, e.g. "''P'' ''print''" then move tape "''R'' ''right''". No general accepted format exists. The convention shown is after McClusky (1965), Booth (1967), Hill, and Peterson (1974).
  • The head is always over a particular square of the tape; only a finite stretch of squares is shown. The instruction to be performed (q<sub>4</sub>) is shown over the scanned square. (Drawing after Kleene (1952) p. 375.)
  • Here, the internal state (q<sub>1</sub>) is shown inside the head, and the illustration describes the tape as being infinite and pre-filled with "0", the symbol serving as blank. The system's full state (its "complete configuration") consists of the internal state, any non-blank symbols on the tape (in this illustration "11B"), and the position of the head relative to those symbols including blanks, i.e. "011B". (Drawing after Minsky (1967) p. 121.)
  • Another Turing machine realization
ABSTRACT COMPUTATION MODEL; MATHEMATICAL MODEL OF COMPUTATION THAT DEFINES AN ABSTRACT MACHINE WHICH MANIPULATES SYMBOLS ON A STRIP OF TAPE ACCORDING TO A TABLE OF RULES
Turing Machine; Turing Machine simulator; Universal computation; Turing machines; Deterministic Turing machine; Universal computer; K-string Turing machine with input and output; Turing Machines; The Turing Machine; Universal computing machine; Turing-computable function; Turing table; A-machine
macchina turing (macchina teorica capace di eseguire operazioni semplici di input/output ad uso di verifica matematica)
machine language         
SET OF INSTRUCTIONS EXECUTED DIRECTLY BY A COMPUTER'S CENTRAL PROCESSING UNIT (CPU)
Native code; Machine instruction; Machine Code; Machine language; Machine Language; Native applications; Native execution; Machine instruction (computing); Program machine code; Machine instructions; CPU instruction; CPU instructions; Opcode-level programming; Opcode level; Overlapping instructions; Overlapping instruction; Overlapping machine instructions; Overlapping machine instruction; Overlapping opcodes; Overlapping opcode; Overlapping opcode sequences; Overlapping opcode sequence; Overlapping op-codes; Overlapping op-code; Overlapping op-code sequences; Overlapping op-code sequence; Superpositioned code; Code superposition; Instruction overlapping; Code overlapping; Instruction scission; Opcode overlapping; Jump into the middle of instruction; Instruction overlapping technique; Jump in the middle; Jump into the middle of an instruction; Jumping into the middle of an instruction; Jumping into the middle of instruction; Code overlap; Overlapping code; Overlapped instruction encoding; Overlapped instruction; Overlapped instructions; Semantic code overlapping; Semantic overlapping (computing); Physical overlapping (computing); Physical code overlapping; Overlapped code; Code interleaving; Code outlining; Overlapping instruction sequences; Overlapping instruction sequence; Code-overlapping technique
linguaggio macchina

Определение

ruthless
1.
If you say that someone is ruthless, you mean that you disapprove of them because they are very harsh or cruel, and will do anything that is necessary to achieve what they want.
The President was ruthless in dealing with any hint of internal political dissent.
ADJ: oft ADJ in n [disapproval]
ruthlessly
The Party has ruthlessly crushed any sign of organised opposition.
ADV: ADV with v
ruthlessness
...a powerful political figure with a reputation for ruthlessness.
N-UNCOUNT
2.
A ruthless action or activity is done forcefully and thoroughly, without much concern for its effects on other people.
Her lawyers have been ruthless in thrashing out a divorce settlement...
ADJ: oft ADJ in n
ruthlessly
...a ruthlessly efficient woman.
ADV
ruthlessness
...a woman with a brain and business acumen and a certain healthy ruthlessness.
N-UNCOUNT

Википедия

Killing machine

Killing machine may refer to: